Animate Review #'s 41-54 Question Preview (ID: 40368)
Animate Review #'s 41-54.
TEACHERS: click here for quick copy question ID numbers.
Area that you can create in or actually have object(s) come onto the stage from here. This area is NOT seen by the viewer of the animation.
a) Controller
b) Shift.
c) Pasteboard
d) Shift,
The _______________ Toolbar allows the animation to be played or stopped, but it also gives the following options: Go to first frame, step back one frame, step forward one frame, and go to last frame.
a) Controller
b) Shift.
c) Pasteboard
d) Shift,
The keyboard command to Go to the End of the animation in the Timeline.
a) Controller
b) Shift.
c) Pasteboard
d) Shift,
The keyboard command to go back to the beginning of your animation in the Timeline.
a) Controller
b) Shift.
c) Pasteboard
d) Shift,
The panel where you create and edit ActionScript code for an object or a frame.
a) Instances
b) Action
c) Action Script 3.0
d) Break Apart
The Adobe Animate scripting language used by developers to add interactivity to movies (.swf), control objects so to create complex animations.
a) Instances
b) Action
c) Action Script 3.0
d) Break Apart
The act of breaking apart text, symbols, clipart into ungrouped, editable elements.
a) Instances
b) Action
c) Action Script 3.0
d) Break Apart
Editable copies of symbols that are placed on the Stage.
a) Instances
b) Action
c) Action Script 3.0
d) Break Apart
The animation process of changing one object into another, sometimes unrelated, object. For example, animating a car to change into a bus.
a) Morphing
b) Play Head
c) Symbol
d) Onion Skin
Displays the outlines of an animated object so that the positions of the object in a series of frames can be viewed all at once.
a) Morphing
b) Play Head
c) Symbol
d) Onion Skin
An indicator specifying which frame is playing in the Timeline of an Animate movie.
a) Morphing
b) Play Head
c) Symbol
d) Onion Skin
The basic building blocks of an Animate application. There are THREE types: graphic, button, and movie clip.
a) Morphing
b) Play Head
c) Symbol
d) Onion Skin
A series of sketches that illustrate the sequence of events of an animation.
a) F5
b) Storyboard
c) Window
d) Tweening
The process of filling the in-between of filling the in-between frames in animation.
a) F5
b) Storyboard
c) Window
d) Tweening
Play Games with the Questions above at ReviewGameZone.com
To play games using the questions from above, visit ReviewGameZone.com and enter game ID number: 40368 in the upper right hand corner or click here.
To play games using the questions from above, visit ReviewGameZone.com and enter game ID number: 40368 in the upper right hand corner or click here.
TEACHERS / EDUCATORS
Log In | Sign Up / Register
Log In | Sign Up / Register