Computer Programming 2 - 3 Question Preview (ID: 18064)
Computer Programming 2 - Part 3.
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A data structure that follows FILO is:
a) Stack
b) Array
c) Queue
d) Structure
A data structure that follows FIFO is:
a) Queue
b) Stack
c) Array
d) Structure
The function to take an item off a stack is called:
a) pop
b) push
c) top
d) remove
The function that adds an item to the end of a queue is called
a) push
b) pop
c) front
d) remove
A function that can easily change types as needed by a program without the need to overload the function is called:
a) Template function
b) Dynamic function
c) Polymorphic function
d) Virtual functions
An example of a real life queue is:
a) The checkout line in a grocery store
b) A pile of books
c) The spray of shotgun bullets
d) A character's movement in a video game
An example of a real life stack is:
a) A pile of books
b) The checkout line in a grocery store
c) The spray of shotgun bullets
d) A character's movement in a video game
Which of these is not a data structure?
a) Class
b) Stack
c) Array
d) Queue
Stacks and Queues are able to change their size.
a) True
b) False
c)
d)
Templates have the advantage of:
a) Not needing to write overloaded functions
b) Not needing to write code at all
c) Not needing to be defined
d) Not needing to be programmed
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