Chapter 11 - Using Multimedia Question Preview (ID: 13022)
Chapter Review And Assessment.
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Standard coding language for displaying multimedia on the Internet.
a) 3D video accelerator
b) haptic interface
c) SMIL
d) waveform
Icon that represents a user in a virtual world.
a) avatar
b) 3-D video accelerator
c) waveform
d) SMIL
Computer card that helps graphics display faster.
a) 3D video accelerator
b) haptic interface
c) SMIL
d) waveform
Way to communicate with a computer.
a) 3D video accelerator
b) haptic interface
c) SMIL
d) waveform
Digitized audio recording format.
a) 3D video accelerator
b) haptic interface
c) SMIL
d) waveform
Which of the following applications does not rely on a video accelerator?
a) CAD CAM programs
b) 3D games
c) 3D modeling programs
d) MP3 files
Which of the following limits how much information can be transmitted over the Internet?
a) number of pixels
b) number of bits
c) waveform
d) download time
If an audio file does not store waveforms, what does it store?
a) numerical data
b) animation
c) graphics
d) virtual data
Which applications frequently features avatars?
a) haptic interfaces
b) MIDI
c) multiplayer online games
d) MPEG file format
Which of the following limits how much information can be transmitted over the Internet?
a) compression
b) simulation
c) bandwidth
d) color depth
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