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The characteristics of the game that will lead to a development team’s goals, such as the actions you want your characters to perform and the outcomes the players will be able to achieve.
constraints
prototype
role-playing
genre
criteria
skill
brainstorming
feedback
The first functional example of a game, or “first draft”. It offers a platform for individuals to play and test a game for the first time and offer their feedback for improvement.
constraints
prototype
role-playing
genre
criteria
skill
brainstorming
feedback
Players assume the identities of characters and act out or base decisions on their character.
constraints
prototype
role-playing
genre
criteria
skill
brainstorming
feedback
Suggestions and ideas for improving or refining the game or issues with playing the game.
constraints
prototype
role-playing
genre
criteria
skill
brainstorming
feedback
The particular type or category of a computer-based video game.
constraints
prototype
role-playing
genre
criteria
skill
brainstorming
feedback
The limitations of a development team’s ability to meet the goals it set out for the game, which includes funding, the abilities of the artists and programmers, the available tools, and the amount of time allowed.
constraints
prototype
role-playing
genre
criteria
skill
brainstorming
feedback
The player's abilities determines the outcome of the game.
constraints
prototype
role-playing
genre
criteria
skill
brainstorming
feedback
An organized game development group creates related spontaneous ideas and solutions. All ideas are then carefully reviewed for application to the game development.
constraints
prototype
role-playing
genre
criteria
skill
brainstorming
feedback
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