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”Trade-offs”:
all of these
a part of a larger system.
sacrificing or modifying one design element in order to achieve another one.
benchmarks
requirements
all of these
is the creative application of ideas to generate new products and systems.
usually impact the system as a whole.
Malfunctions in a part of a system:
all of these
a part of a larger system.
sacrificing or modifying one design element in order to achieve another one.
benchmarks
requirements
all of these
is the creative application of ideas to generate new products and systems.
usually impact the system as a whole.
The parameters placed on the development of a product or system are called:
all of these
a part of a larger system.
sacrificing or modifying one design element in order to achieve another one.
benchmarks
requirements
all of these
is the creative application of ideas to generate new products and systems.
usually impact the system as a whole.
A subsystem is:
all of these
a part of a larger system.
sacrificing or modifying one design element in order to achieve another one.
benchmarks
requirements
all of these
is the creative application of ideas to generate new products and systems.
usually impact the system as a whole.
Which of the following is NOT a core concept of technology?
all of these
a part of a larger system.
sacrificing or modifying one design element in order to achieve another one.
benchmarks
requirements
all of these
is the creative application of ideas to generate new products and systems.
usually impact the system as a whole.
The Design Process includes:
all of these
a part of a larger system.
sacrificing or modifying one design element in order to achieve another one.
benchmarks
requirements
all of these
is the creative application of ideas to generate new products and systems.
usually impact the system as a whole.
Technology systems include:
all of these
a part of a larger system.
sacrificing or modifying one design element in order to achieve another one.
benchmarks
requirements
all of these
is the creative application of ideas to generate new products and systems.
usually impact the system as a whole.
Invention:
all of these
a part of a larger system.
sacrificing or modifying one design element in order to achieve another one.
benchmarks
requirements
all of these
is the creative application of ideas to generate new products and systems.
usually impact the system as a whole.
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