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The intense competition marks this pattern for focused head-to-head play
alignment
single player vs. game
player vs player
scarcity is
construction
player vs. player
forbidden act
players
_______ accomplished by purchase price, the cost of time to locate them or the risk involved in fighting off monsters or other protective methods
alignment
single player vs. game
player vs player
scarcity is
construction
player vs. player
forbidden act
players
Solitaire is an example of
alignment
single player vs. game
player vs player
scarcity is
construction
player vs. player
forbidden act
players
Tennis is an example of:
alignment
single player vs. game
player vs player
scarcity is
construction
player vs. player
forbidden act
players
The game 'Connect Four': be the first player to place four units in a contiguous line on the playing grid. This is an example of which game objective?
alignment
single player vs. game
player vs player
scarcity is
construction
player vs. player
forbidden act
players
The object in this type of game is to build, maintain, or manage objects. The game may be directly competitive or indirectly competitive.
alignment
single player vs. game
player vs player
scarcity is
construction
player vs. player
forbidden act
players
Without______, games have no reason to exist
alignment
single player vs. game
player vs player
scarcity is
construction
player vs. player
forbidden act
players
Which game object is NOT often associated with digital games?
alignment
single player vs. game
player vs player
scarcity is
construction
player vs. player
forbidden act
players
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