A device or component that allows information to be given to a computer.

Any device or component that receives information from a computer.

A precise sequence of instructions for processes that can be executed by a computer

A placeholder for a piece of information that can change.

Attributes that describe an object's characteristics are called

A graphic character on the screen with properties that describe its location, movement, and look.

Any valid unit of code that resolves to a value is called...

A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.

A computer software created for a particular task is called...

A string of numbers that indicates the location of a computer or server is called

An action that a sprite performs continuously until it's told to stop

An action that causes something to happen.

The action of doing something over and over again.

Do something again is called

A variable used throughout a program that never changes value.

A program which replicates or mimics key features of a real world event in order to investigate its behavior without the cost, time, or danger of running an experiment in real life.

Hypertext Markup Language, a language used to create web pages.

A piece of a website, marked by a start tag ad often closed with an end tag.

A special set of characters that indicates the start and end of an HTML element and that element's type.

The raw text, images, and other elements included in a web page

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