A device or component that allows information to be given to a computer.
Any device or component that receives information from a computer.
A precise sequence of instructions for processes that can be executed by a computer
A placeholder for a piece of information that can change.
Attributes that describe an object's characteristics are called
A graphic character on the screen with properties that describe its location, movement, and look.
Any valid unit of code that resolves to a value is called...
A named group of programming instructions. Functions are reusable abstractions that reduce the complexity of writing and maintaining programs.
A computer software created for a particular task is called...
A string of numbers that indicates the location of a computer or server is called
An action that a sprite performs continuously until it's told to stop
An action that causes something to happen.
The action of doing something over and over again.
Do something again is called
A variable used throughout a program that never changes value.
A program which replicates or mimics key features of a real world event in order to investigate its behavior without the cost, time, or danger of running an experiment in real life.
Hypertext Markup Language, a language used to create web pages.
A piece of a website, marked by a start tag ad often closed with an end tag.
A special set of characters that indicates the start and end of an HTML element and that element's type.
The raw text, images, and other elements included in a web page
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