Chapter 11 - Using Multimedia Question Preview (ID: 13022)


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Standard coding language for displaying multimedia on the Internet.
a) 3D video accelerator
b) haptic interface
c) SMIL
d) waveform

Icon that represents a user in a virtual world.
a) avatar
b) 3-D video accelerator
c) waveform
d) SMIL

Computer card that helps graphics display faster.
a) 3D video accelerator
b) haptic interface
c) SMIL
d) waveform

Way to communicate with a computer.
a) 3D video accelerator
b) haptic interface
c) SMIL
d) waveform

Digitized audio recording format.
a) 3D video accelerator
b) haptic interface
c) SMIL
d) waveform

Which of the following applications does not rely on a video accelerator?
a) CAD CAM programs
b) 3D games
c) 3D modeling programs
d) MP3 files

Which of the following limits how much information can be transmitted over the Internet?
a) number of pixels
b) number of bits
c) waveform
d) download time

If an audio file does not store waveforms, what does it store?
a) numerical data
b) animation
c) graphics
d) virtual data

Which applications frequently features avatars?
a) haptic interfaces
b) MIDI
c) multiplayer online games
d) MPEG file format

Which of the following limits how much information can be transmitted over the Internet?
a) compression
b) simulation
c) bandwidth
d) color depth

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